Jobs / Tes***
Rendering Engineer, Infotainment, Vehicle Software
Tes*** · Palo Alto, CA, United States
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Palo Alto, CA, United States120,000-396,000 USD/yearlyOnsite
Remuneration
120,000-396,000 USD/yearly
Location
Palo Alto, CA, United States
Visa sponsorship
Sponsors visa
Job summary
What to Expect Tes*** is expanding its Infotainment Applications software engineering team responsible for building in-car user interfaces, autopilot visualization, entertainment (media streaming and video games), productivity applications (phone, calendar, browser), and our mobile application.
Benefits
Along with competitive pay, as a full-time Tesla employee, you are eligible forAt day 1 of hire:Medical plans > plan options with $0 payroll deductionFamily-building, fertility, adoption and surrogacyDental (including orthodontic coverage) and vision plans, both have options withCompany Paid (Health Savings Accounts) HSA Contribution when enrolled in the HigHealthcare and Dependent Care Flexible Spending Accounts (FSA)401(k) with employer match, Employee Stock Purchase Plans, and other financialCompany paid Basic Life, AD&DShort-term and long-term disability insurance (90 day waiting period)Employee Assistance ProgramSick and Vacation time (Flex time for salary positions, Accrued hours for Hourly
Qualifications
- We are looking for highly motivated graphics software engineers to continue creating, developing, and evolving Tes***’s in-vehicle customer experiences.
- Experience with other rendering API's, such as Vulkan and Direct3D, is a plus
- Experience writing and shipping real-time graphics code
- Experience with game engines (Godot, Unity, Unreal) is a plus
Responsibilities
- What You'll Do
- What You'll Bring
Degrees
Associate
Industry
AutomotiveEnergyGamingHealthcareInsuranceMediaPublic-sector