Jobs / Son***
DSP Software Engineer
Son*** · Boston, MA, United States
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Boston, MA, United StatesHybrid
Remuneration
Not specified
Location
Boston, MA, United States
Visa sponsorship
Sponsors visa
Job summary
At Son*** we want to create the ultimate listening experience for our customers and know that it starts by listening to each other. As part of the Son*** team, you’ll collaborate with people of all styles, skill sets, and backgrounds to realize our vision while fostering a community where everyone feels included and empowered to do the best work of their lives.
Benefits
We also offer a comprehensiveProgram with choice and flexibility in mind to help support the health, wealth,Regular full time employees in the US are eligible forOn day one, including:Medical, Dental, and Vision InsuranceA 401(k) plan with company matching and immediate vestingAn Open Time Off policy (OTO) so you have maximum opportunity to disconnect and80 hours of sick time upon hire, refreshed annuallyUp to 12 paid holidays per calendar yearCompany-paid Disability, Life, and AD&D InsuranceVoluntaryIncluding Voluntary Life, AD&D, Accident, and Pet Insurance
Qualifications
- At Son*** we want to create the ultimate listening experience for our customers and know that it starts by listening to each other.
- write design documents, ensure acceptance criteria, and maintain roadmaps in coordination with cross-functional partners.
- On the implementation side, design and build modular real-time audio and DSP components in Rust and C++, making calls on architecture, performance, and portability across processors and operating environments.
- Design hard real-time software pipelines with patterns and interfaces that work across the product family, and work with Son***-native mechanisms for system parameter control.
- Debug audio routing, timing, and synchronization problems across wireless networks, cross-domain issues touching DSP algorithms, embedded RTOS/Linux systems, wireless audio transport, and hardware.
- Collaborate closely with acoustics, networking, hardware, application software, and audio system engineers.
- Set engineering standards and mentor engineers on the team and in partner groups.
- EDUCATION AND EXPERIENCE
- Master’s degree (or foreign equivalent) in Electrical Engineering, Computer Engineering, Computer Science, or Acoustic Engineering plus 2 years of experience in the offered position or related position.
- SPECIAL
- Must possess expertise/knowledge sufficient to adequately perform the
Responsibilities
- Responsible for the real-time audio, DSP, and rendering software across Son*** products through expertise in signal processing, embedded systems, and software architecture and strong proficiency in Rust, C++, and Python.
- of the job being offered.
- Expertise/knowledge may be gained through employment experience or education.
- Such expertise/knowledge cannot be "quantified" by "time".
- Required expertise/knowledge includes:
- Understanding of digital signal processing concepts, including filtering, sampling, latency, and numeric representation.
- Experience with Rust, C++, and Python for implementing DSP algorithms, automating audio tests, and validating software.
- Experience designing and validating real-time DSP audio systems for consumer electronics.
- Experience with real-time systems, embedded Linux, and RTOS environments.
- Experience evaluating and optimizing embedded DSP algorithms using MATLAB and Simulink.
- Experience integrating and optimizing machine learning models for audio on embedded systems, including classification, enhancement, spatial processing, and ML/DSP hybrid techniques.
- Knowledge of industry audio formats, codecs/decoders, and metadata, including Dolby Atmos, AAC, FLAC, Opus, OGG, MP3, and WAV.
Skills
Leadership
Degrees
AssociateDegree
Industry
AutomotiveEducationEnergyInsuranceMedia
Company size
Smb
Contract length
2 years